![]() Admittedly it let them mislead me once or twice because I had jumped to this conclusion too quickly, but I’d argue that was more because following the same or similar patterns time and again had removed some of my engagement. I’d see a puzzle and spot that it had numbers in and know where the end goal was leading me back to. Once you twigged that you were looking for a FAN number almost every single time, the challenge lessened. However, it generally stuck to the same formula as the first half of the ARG, very often sending you to the DUP intranet, having you find and tap in 11 digit FAN numbers. One had me trying to overlay images accurately enough that I could combine them to create a number, another saw me piecing together a shredded flier to find a passcode. ![]() Here, there were again some rather tricky puzzles to figure out and solve, as you trawl through reports and other websites to find the crucial point of information you’re looking for. There’s nothing much to challenge you in the slightest within the game itself, with that aspect all dependent on the puzzles in the ARG that you access via a web browser. The missions within the game are generally very short and lack any real challenge, as they either send you on another convoluted chasing sequence of the White Rabbit – particularly annoying when they seem to lead you right back to where you started – have you maybe follow a van for a few minutes and similar menial tasks. Unfortunately, at that point in time I found the whole effort somewhat lacking, and playing through the second half of the Paper Trail I saw many of the same problems. These would in turn tie back into inFamous Second Son and send you on a variety of straightforward missions. Signing up for an account or logging in via Facebook on gained you access to a portal through which you could look at, analyse and investigate further from evidence collected in the game. Three weeks ago, I took a look at where this collaborative effort between Sucker Punch and 42entertainment had already taken the game, at the midpoint of the six week long Alternate Reality Game, which tried to blur the lines between the game and parts of the internet in inFamous Paper Trail. Since the release of the first major PlayStation 4 exclusive of the year, inFamous Second Son has seen a side story being told in weekly instalments.
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